AAMI HE75 2009 RA 2018
$246.57
ANSI/AAMI HE75:2009/(R)2018 – Human factors engineering-Design of medical devices
Published By | Publication Date | Number of Pages |
AAMI | 2009 | 465 |
This recommended practice covers general human factors engineering (HFE) principles, specific HFE principles geared towards certain user-interface attributes, and special applications of HFE (e.g., connectors, controls, visual displays, automation, software–user interfaces, hand tools, workstations, mobile medical devices, home health care devices).
PDF Catalog
PDF Pages | PDF Title |
---|---|
2 | Objectives and uses of AAMI standards and recommended practices |
3 | Title page |
4 | AAMI Recommended Practice Copyright information |
5 | Contents |
15 | Glossary of equivalent standards |
17 | Committee representation |
18 | Acknowledgments |
19 | Foreword |
21 | Introduction |
25 | 1 Scope 1.1 General 1.2 Inclusions 1.3 Exclusions |
26 | 2 Normative references |
27 | 3 Definitions and abbreviations |
34 | 4 General principles 4.1 Introduction 4.2 Seek user input 4.2.1 Involve users early and often 4.2.2 Refine designs through usability testing 4.3 Establish design priorities 4.3.1 Keep it simple |
35 | 4.3.2 Ensure safe use 4.3.3 Ensure essential communication |
36 | 4.3.4 Anticipate device failures 4.3.5 Facilitate workflow 4.4 Accommodate user characteristics and capabilities 4.4.1 Do not expect users to become masters |
37 | 4.4.2 Expect use errors 4.4.3 Accommodate diverse users |
38 | 4.4.4 Maximize accessibility 4.4.5 Consider external factors that influence task performance |
39 | 4.5 Accommodate users’ needs and preferences 4.5.1 Prioritize user input 4.5.2 Do not rely exclusively on “thought leaders” 4.5.3 Let users set the pace 4.6 Establish realistic expectations of users 4.6.1 Do not rely on training |
40 | 4.6.2 Do not rely on instructions for use 4.6.3 Do not rely on warnings 4.6.4 Do not rely on users’ memory 4.6.5 Avoid information overload 4.6.6 Do not assign users tasks that are better suited to the device |
41 | 4.7 Consider real-world demands 4.7.1 Consider the context of use 4.7.2 Consider worst-case scenarios |
42 | 4.7.3 Make devices as rugged as necessary 4.7.4 Limit user workload 4.7.5 Consider the potential for device migration into other uses or use environments |
43 | 4.8 Develop compatible designs 4.8.1 Accommodate mental models 4.8.2 Establish natural or conventional mappings |
44 | 4.8.3 Follow industry conventions and consensus standards 4.9 Optimize user interactions to enhance safety and effectiveness 4.9.1 Make devices error-tolerant and fail in a safe manner 4.9.2 Avoid physical strain, repetitive motions, and cumulative traumas 4.9.3 Help users anticipate future events 4.9.4 Confirm important actions |
45 | 4.9.5 Make critical controls robust and guard them 4.9.6 Clarify operational modes 4.9.7 Employ redundant coding |
46 | 4.9.8 Design to prevent user confusion 4.9.9 Don’t neglect device appeal 4.10 Summary |
47 | 4.11 References |
49 | 5 Managing the risk of use error 5.1 Introduction 5.1.1 Overview 5.1.2 Use-related hazards vs. traditional device-failure hazards |
50 | 5.1.3 Behavioral variability in human users 5.1.4 Definition of use error 5.2 Types of use errors |
54 | 5.3 General considerations for managing use-related hazards 5.3.1 Use-error consequences in regulatory submissions 5.3.2 General considerations for managing risk 5.4 Methods of managing the risk of use errors 5.4.1 Overview 5.4.2 Risk, risk management, and use safety |
55 | 5.4.3 Use-error risk management process |
56 | 5.5 Definition of intended use, user, and the use environment |
57 | 5.6 Identification of use-related hazards 5.6.1 Overview 5.6.2 Analysis of predecessor and similar devices 5.6.3 Analysis of device use tasks |
58 | 5.6.4 Application of best practice for user-interface design 5.6.5 Consideration of user workload in device use 5.7 Estimation and prioritization of risk of use-related hazards 5.7.1 Overview 5.7.2 Failure mode effects analysis |
59 | 5.7.3 Fault tree analysis 5.7.4 Usability testing |
60 | 5.8 Implementation of risk controls 5.8.1 Overview 5.8.2 Most preferred use-related hazard mitigation strategies 5.8.2.1 Design modification 5.8.2.2 Safeguards 5.8.3 Less preferred use-related hazard mitigation strategies 5.8.3.1 Modification of intended use 5.8.3.2 Training |
61 | 5.8.3.3 Warnings and labeling 5.9 Validation of safety of use (effectiveness of risk controls) 5.10 Decision on whether risks are acceptable 5.11 Determination of whether new risks were introduced 5.12 Documentation of the use-related risk management process |
62 | 5.13 Monitoring, identification, and control of use-related issues post-marketing 5.14 Summary 5.15 References |
64 | 6 Basic human skills and abilities 6.1 Introduction 6.2 Design guidelines 6.2.1 Overview 6.2.2 Vision 6.2.2.1 Major parameters of human vision 6.2.2.2 Visual threshold 6.2.2.3 Visual acuity |
65 | 6.2.2.4 Focusing abilities 6.2.2.5 Visual angle |
67 | 6.2.2.6 Visual perception 6.2.2.6.1 Limits to visual perception 6.2.2.6.2 Distance and perceived size 6.2.2.6.3 True object size |
68 | 6.2.2.6.4 Object size and distance misperceptions 6.2.2.6.5 Minimum type size |
70 | 6.2.2.6.6 Common visual illusions 6.2.2.6.7 Perception of motion 6.2.2.6.8 Flickering lights 6.2.2.6.9 Photosensitive epilepsy 6.2.2.6.10 Display flicker |
71 | 6.2.2.7 Color vision 6.2.2.7.1 Overview 6.2.2.7.2 Color coding |
72 | 6.2.2.7.3 Recommendations for printed colors |
74 | 6.2.2.7.5 Recommendations for color combinations (legibility and visibility) |
75 | 6.2.3 Audition and speech 6.2.3.1 Overview 6.2.3.2 Loudness measurements |
76 | 6.2.3.3 Hearing thresholds |
77 | 6.2.3.4 Effects of aging on hearing sensitivity |
78 | 6.2.3.5 Speech 6.2.3.5.1 Speech recognition systems 6.2.3.5.2 Loudness levels of speech 6.2.3.5.3 Frequency characteristics of speech 6.2.4 Other sensory modalities 6.2.4.1 Overview 6.2.4.2 Skin (somesthetic) senses |
80 | 6.2.4.3 Muscle sense 6.2.4.4 Sense of balance 6.2.4.5 Chemical senses 6.2.5 Human information processing 6.2.5.1 Overview 6.2.5.2 Stimulus discrimination 6.2.5.3 Attention |
81 | 6.2.5.4 Vigilance (sustained attention) 6.2.5.5 Speed of information processing 6.2.5.5.1 Overview 6.2.5.5.2 Reaction time |
82 | 6.2.5.5.3 Speed vs. accuracy 6.2.6 Human memory 6.2.6.1 Three types of memory 6.2.6.2 Working (short-term) memory |
83 | 6.2.6.3 Long-term memory 6.2.6.4 Estimation and decision-making abilities |
85 | 6.2.7 Human response capabilities 6.2.7.1 Overview 6.2.7.2 Speed of movement 6.2.7.3 Principles of motion economy |
87 | 6.2.8 Human vs. machine capabilities |
88 | 6.3 References |
91 | 7 Anthropometry and biomechanics 7.1 Introduction 7.2 General considerations |
92 | 7.3 Anthropometric design guidance 7.3.1 Overview 7.3.2 Anthropometric data |
93 | 7.3.3 One-dimensional measurements 7.3.3.1 General data |
97 | 7.3.3.2 Specific user populations 7.3.3.3 Source database 7.3.3.3.1 Choice of database 7.3.3.3.2 Hand data |
99 | 7.3.3.3.3 Foot data |
101 | 7.3.3.4 Date for children |
102 | 7.3.3.5 Additional data sources 7.3.4 Mobility and functional measurements 7.3.4.1 Three-dimensional data 7.3.4.2 Flexibility and mobility 7.3.4.3 Range of motion |
105 | 7.3.4.4 Functional work |
107 | 7.3.4.5 Visual work 7.3.5 Strength 7.3.5.1 Factors affecting strength |
108 | 7.3.5.2 Strength and gender differences 7.3.5.3 Strength of the upper extremity |
110 | 7.3.5.4 Strength of the fingers and hands 7.3.5.5 Strength of the feet |
113 | 7.3.5.6 Special considerations 7.3.5.6.1 Disabilities 7.3.5.6.2 Designing for population extremes |
114 | 7.3.5.6.3 Designing for the average user 7.3.5.6.4 Designing for adjustability |
115 | 7.3.6 Derivation of missing data |
116 | 7.4 Biomechanical design guidance 7.4.1 Overview 7.4.2 Critical design considerations 7.4.2.1 Body posture 7.4.2.2 Endurance |
117 | 7.4.2.3 Repetitive motions 7.4.2.4 Methods and tools to quantitatively analyze biomechanics 7.4.2.4.1 Overview |
118 | 7.4.2.4.2 Expert observation and video 7.4.2.4.3 Motion analysis 7.4.2.4.4 Electromyography 7.4.2.4.5 Measurement of joint angles and acceleration during movement 7.4.3 Special considerations 7.4.4 Design guidelines for tasks involving lifting 7.4.4.1 Injury risks 7.4.4.2 NIOSH revised lifting equation |
119 | 7.4.4.3 ACGIH lifting threshold limit values |
120 | 7.4.4.4 Industrial lumbar motion monitor risk assessment system |
121 | 7.4.4.5 Psychophysical limits 7.4.4.6 Design guidelines for tasks involving use of the upper extremity 7.4.4.6.1 Injury risks 7.4.4.6.2 Strain Index |
122 | 7.4.4.6.3 Rapid Upper Limb Assessment 7.4.4.6.4 Three-Dimensional Static Strength Prediction Program 7.5 References |
125 | 8 Environmental considerations 8.1 Introduction 8.2 General considerations |
126 | 8.3 Design guidelines 8.3.1 Interruptions and distractions 8.3.2 Acoustic noise 8.3.2.1 Overview |
127 | 8.3.2.2 Medical equipment as a source of noise in health care environments 8.3.2.3 Medical equipment as a source of noise in home environments 8.3.2.4 Limits for exposure to acoustic noise 8.3.2.4.1 Overview 8.3.2.4.2 Acoustic noise exposure limits related to safety |
128 | 8.3.2.4.3 Acoustic noise limits for auditory communication |
129 | 8.3.3 Lighting 8.3.3.1 Overview 8.3.3.2 Ambient illumination 8.3.3.3 Device displays and lighting conditions |
130 | 8.3.4 Temperature and humidity 8.3.4.1 Overview 8.3.4.2 Surface temperature |
131 | 8.3.4.3 Humidity 8.3.5 Vibration |
132 | 8.3.6 Slipperiness and friction 8.3.7 Atmospheric pressure 8.3.8 Ease of maintenance 8.3.8.1 Overview 8.3.8.2 Cleaning and sterilization 8.3.8.3 Component replacement and testing 8.3.8.4 Component protection |
133 | 8.3.8.5 Battery-operated devices 8.3.9 Storage 8.3.10 Mounting of devices 8.3.11 Radiant energy 8.3.12 Emergency environment |
134 | 8.3.13 Home environment 8.4 References |
136 | 9 Usability testing 9.1 Introduction 9.2 General considerations |
137 | 9.3 Design guidelines 9.3.1 Types of usability tests 9.3.1.1 Formative usability testing 9.3.1.2 Summative usability testing 9.3.2 Principles of good usability test design |
138 | 9.3.3 Overview of usability test design |
141 | 9.3.4 Content of the usability test plan 9.3.4.1 Introduction 9.3.4.2 Purpose 9.3.4.3 Setting |
143 | 9.3.4.4 Participants 9.3.4.5 Prototypes and simulations |
144 | 9.3.4.6 Methodology or test protocol |
145 | 9.3.4.7 Tasks 9.3.4.7.1 Introduction 9.3.4.7.2 Task selection process 9.3.4.7.3 Task selection criteria |
146 | 9.3.4.7.4 Order of task presentation 9.3.4.7.5 Examples of task scenarios |
147 | 9.3.4.8 Usability objectives 9.3.4.8.1 Purpose of usability objectives 9.3.4.8.2 Specification of usability objectives 9.3.4.8.3 Examples of usability objectives |
148 | 9.3.4.9 Data collection 9.3.4.10 Data analysis 9.3.4.11 Reporting |
149 | 9.3.5 Logistics 9.3.5.1 Testing locations 9.3.5.2 Number of participants 9.3.5.3 Recruiting activities |
150 | 9.3.5.4 Size of the testing staff 9.3.5.5 Duration of test sessions 9.3.5.6 Video recording 9.3.5.7 Note-takers |
151 | 9.3.5.8 Language translators 9.3.5.9 Data-logging software 9.3.5.10 Screen capture 9.3.5.11 Eye-scan capture |
152 | 9.3.6 Protocol-related activities 9.3.6.1 Introduction 9.3.6.2 Participant orientation 9.3.6.3 Consent forms |
153 | 9.3.6.4 Nondisclosure 9.3.6.5 Pre-test questionnaire 9.3.6.7 Type of training 9.3.6.8 Directed tasks 9.3.6.8.1 “Think aloud” protocol |
154 | 9.3.6.8.2 Interaction of co-discovery teams 9.3.6.8.3 Self-exploration 9.3.6.9 Interviews 9.3.6.10 Post-test questionnaires 9.3.6.11 Debriefing of test participants 9.3.6.12 Data 9.3.6.13 Debriefing of the testing team |
156 | 9.3.6.14 Sources of test bias 9.3.6.15 Common testing mistakes 9.3.7 Supplemental usability evaluation methods 9.3.7.1 Introduction 9.3.7.2 Cognitive walk-throughs |
157 | 9.3.7.3 Expert reviews 9.3.7.4 Heuristic reviews 9.4 References |
159 | 10 Signs, symbols, and markings 10.1 Introduction 10.2 General considerations |
160 | 10.3 Design guidelines 10.3.1 Overview 10.3.2 Labels for equipment identification 10.3.3 Descriptions of equipment functions 10.3.4 Hazard labels |
161 | 10.3.5 Electrical receptacle and connector labels 10.3.6 Fuse and circuit-breaker labels |
163 | 10.3.7 Labels on controls, keyboards, and keypads 10.3.8 Positioning and mounting of labels 10.3.9 Label orientation 10.3.10 Indications of functional relationships |
164 | 10.3.11 Permanence and durability of labels 10.4 Specific design guidance 10.4.1 Consistency 10.4.2 Label content |
165 | 10.4.3 Use of symbols |
166 | 10.4.4 Legibility 10.4.4.1 Importance of legibility 10.4.4.2 Contrast 10.4.4.3 Lettering 10.4.4.4 Character height |
167 | 10.4.4.5 Legibility test criteria 10.4.5 Coding 10.4.5.1 Purpose of coding 10.4.5.2 Coding by size and shape 10.4.5.3 Coding by location 10.4.5.4 Coding by color |
168 | 10.4.6 Application of color to mimics and flow lines 10.4.7 Flow lines 10.4.8 Language 10.4.9 Package labels 10.4.10 Hierarchical schemes |
169 | 10.5 References |
171 | 11 User documentation 11.1 Introduction 11.2 General considerations 11.2.1 Overview |
172 | 11.2.2 Overall process for user documentation development 11.2.2.1 Design process consistency 11.2.2.2 Concept development 11.2.2.3 Design input 11.2.2.3.1 Overview 11.2.2.3.2 User profiles 11.2.2.3.3 Task analyses |
173 | 11.2.2.3.4 Scenarios of use 11.2.2.3.5 Use environment 11.2.2.4 Design output and review 11.2.2.5 Verification and validation |
174 | 11.2.2.6 Post-market surveillance 11.2.3 Basic design principles for layout, comprehension, and organization 11.2.3.1 Overview 11.2.3.2 Provide device background information 11.2.3.3 Provide task-oriented instructions 11.2.3.4 Organize instructions in a step-by-step format |
175 | 11.2.3.5 Facilitate translating the instruction into action 11.2.3.6 Clarify alternative courses of action 11.2.3.7 Allow for efficient information retrieval |
176 | 11.2.3.8 Simplify language for ease of understanding 11.2.3.9 Minimize the time required to read, understand, and perform an individual step |
177 | 11.2.3.10 Use white space and lines to separate steps 11.2.3.11 Use visuals and graphics to facilitate performance |
178 | 11.2.3.12 Use color in illustrations appropriately 11.2.3.13 Match warnings or cautions to the relevant step |
179 | 11.2.4 Control of user risks 11.2.4.1 Overview 11.2.4.2 Describe the required user preparations before use 11.2.4.3 Identify actions that could affect accuracy or damage the device 11.2.4.4 Identify risks associated with user disabilities |
180 | 11.2.5 Documentation design for diverse environments 11.2.5.1 Overview 11.2.5.2 Design to accommodate the constraints of the user’s physical workspace 11.2.5.3 Design to accomodate the user’s protective attire 11.2.5.4 Design for storage, handling, and transport 11.3 Specific design guidelines for various types of user documentation 11.3.1 Overview 11.3.2 User guides, operator manuals, and owner’s manuals 11.3.2.1 Description |
181 | 11.3.2.2 Purpose 11.3.2.3 When to use paper-based manuals 11.3.2.4 Special design considerations 11.3.3 Quick-reference guides 11.3.3.1 Description 11.3.3.2 Purpose 11.3.3.3 When to use quick-reference guides 11.3.3.4 Special design considerations |
182 | 11.3.4 Electronic documentation 11.3.4.1 Description 11.3.4.2 Purpose 11.3.4.3 When to use electronic documentation 11.3.4.4 Special design considerations |
184 | 11.4 References |
186 | 12 Packaging design 12.1 Introduction 12.2 General considerations 12.2.1 Overview 12.2.2 The user |
187 | 12.2.3 The use environment |
188 | 12.3 Principles of good medical device packaging design 12.3.1 Overview 12.3.2 Opening packages |
190 | 12.3.3 Assembling or sequentially using components |
191 | 12.3.4 Labeling packages |
192 | 12.3.5 Identifying devices 12.3.6 Indicating sterilization status |
193 | 12.3.7 Storing packaged devices |
194 | 12.3.8 Handling packaged devices 12.3.9 Disposing of packaging a) Packaging should list appropriate disposal methods (e.g., biohazard disposal, non-biohazard disposal, returnable to manufacturer, recyclable) and should provide users with salient and clear disposal information. b) Packaging that can be used as a disposal container for a medical device should be easily recognizable by the user. c) Packaging for devices intended to be used only once and then disposed of should clearly indicate the single-use status of the device. d) Inappropriate means of disposal should be clearly identified as such. e) Device packaging may include the means of disposal (e.g., a sharps container). 12.4 References |
196 | 13 Design for post-market issues 13.1 Introduction |
198 | 13.2 General considerations 13.2.1 Type of user: health care professional or home-use consumer 13.2.2 Type of use environment: health care facility or home 13.2.3 Device longevity |
199 | 13.3 Design guidelines 13.3.1 Overview 13.3.2 Disposables 13.3.2.1 Definition of disposables 13.3.2.2 Identity of disposables 13.3.2.3 Access to disposables 13.3.2.4 Tools 13.3.2.5 Improper installation of disposables 13.3.2.6 Automatic “safe” mode 13.3.2.7 Proper disposal method and protection from hazards 13.3.3 Single-use devices 13.3.3.1 Definition of single-use devices |
200 | 13.3.3.2 Obvious device type 13.3.3.3 Disposal 13.3.3.4 Current status and post-usage condition 13.3.4 Labeling 13.3.4.1 Storage requirements 13.3.4.2 Expiration date 13.3.5 Setup and installation 13.3.5.1 Overview 13.3.5.2 Simplicity of setup 13.3.5.3 Setup tasks 13.3.5.4 User abilities |
201 | 13.3.5.5 “Ready for use” indication 13.3.5.6 Setup and installation documentation and training 13.3.6 Routine maintenance 13.3.6.1 Overview 13.3.6.2 Lay users and non-professional maintenance personnel 13.3.6.3 Periodic maintenance activities 13.3.6.4 Cleaning 13.3.7 Repair 13.3.7.1 Overview |
202 | 13.3.7.2 Lay users 13.3.7.3 Need for repair 13.3.7.4 Self-monitoring 13.3.7.5 Protection from damage 13.3.7.6 Accessibility 13.3.7.7 Modularity 13.3.7.8 Field-repairable vs. non-field-repairable 13.3.7.9 Tools 13.3.7.10 Design for maintenance 13.3.7.11 Hazardous conditions 13.3.7.12 Minimizing out-of-service time 13.3.7.13 Maintenance records |
203 | 13.3.8 Upgrades 13.3.8.1 Overview 13.3.8.2 Usability and risk analyses 13.3.8.3 Skills for upgrade tasks 13.3.8.4 Clear information about upgrade status 13.3.8.5 Information about effects on safety and efficacy 13.3.8.6 Information about user interaction changes 13.3.8.7 Documentation upgrades 13.3.9 Obsolescence 13.3.10 Disposal 13.3.10.1 Overview |
204 | 13.3.10.2 Hazardous components Any toxic or otherwise hazardous components should be clearly and unambiguously identified. Explicit instructions on the proper management and disposal of hazardous components should be provided. The designer should objectively demonstrate that the labeling and instructions are reliably understandable by the intended user. When appropriate, manufacturers should provide packaging mechanisms (e.g., a needle guard or a labeled, sealable biohazard bag) for protection of users from and disposal of the hazardous components. For devices or components that would be toxic or dangerous if disposed of in a specific manner (e.g., mercury- containing devices or potentially explosive devices), it should be clearly and unambiguously indicated that they should not be placed in refuse destined for such disposal. 13.3.10.3 Recycling 13.3.10.4 Ruggedness of labels 13.4 References |
205 | 14 Cross-cultural/cross-national design 14.1 Introduction |
206 | 14.2 General considerations 14.2.1 Differences among nations and cultures |
207 | 14.2.2 National issues 14.2.2.1 Languages 14.2.2.2 Regulatory issues 14.2.2.3 National units and formats |
209 | 14.2.3 Cultural issues 14.2.3.1 Technical environment 14.2.3.2 Use environment 14.2.3.3 Social context |
210 | 14.2.3.4 Professional traditions and work organization 14.2.4 Culture-specific or nation-specific user profiles 14.2.4.1 Demographics 14.2.4.2 Anthropometric characteristics 14.2.4.3 System of values 14.2.4.4 Preferences and expectations |
211 | 14.2.4.5 Attention 14.2.4.6 Knowledge, experience, and educational background 14.2.4.7 Interpretation of colors and symbols |
214 | 14.2.4.8 Learning style 14.3 Guidelines for cross-cultural/cross-national design 14.3.1 Overview |
215 | 14.3.2 Direct issues associated with the user–device interface 14.3.2.1 Hardware 14.3.2.2 Interface structure 14.3.2.3 Sequence of operations 14.3.2.4 Information presentation 14.3.2.4.1 Language issues |
216 | 14.3.2.4.2 User–device interface orientation 14.3.2.4.3 Format issues 14.3.2.4.4 Symbols |
217 | 14.3.2.4.5 Color coding |
218 | 14.3.3 Indirect issues associated with the user–device interface 14.3.3.1 Functionality 14.3.3.2 Technical features |
219 | 14.3.3.3 User support 14.3.3.4 Technical documentation |
220 | 14.3.4 Cross-cultural/cross-national design process 14.3.4.1 Overview 14.3.4.2 Analysis phase 14.3.4.3 Design phase |
221 | 14.3.4.4 Evaluation phase 14.4 Summary |
222 | 14.5 References |
225 | 15 Alarm design 15.1 Introduction 15.2 General considerations 15.2.1 Overview |
226 | 15.2.2 Goals 15.2.3 Verifying that the alarm system works |
227 | 15.2.4 Initializing alarm monitoring 15.2.5 Avoiding false alarms 15.3 Considerations regarding specific requirements from IEC 60601-1-8 15.3.1 Attended-use model |
229 | 15.3.2 Distributed alarm systems |
230 | 15.3.3 Alarm priority, urgency of response, and allowable latency |
231 | 15.3.4 Distributed-alarm-system requirements of IEC 60601-1-8 |
232 | 15.3.5 “Latching” alarm signals 15.3.6 Initiation and termination of alarm conditions 15.3.6.1 Annunciation of alarm signals 15.3.6.2 Initiation of alarm conditions |
233 | 15.3.6.3 Termination of alarm conditions 15.3.7 Default alarm limits and alarm-limit adjustment |
234 | 15.3.8 Alarm-signal inactivation states 15.3.8.1 Definition of alarm-signal inactivation states 15.3.8.2 Disabling of alarm signals or portions of alarm systems |
235 | 15.3.9 Simultaneous monitoring of multiple physiological states |
236 | 15.4 Step-by-step guidelines for developing an alarm system 15.4.1 Developing an alarm system early 15.4.2 Gathering information 15.4.3 Generating a list of alarm conditions that require alarm signals 15.4.4 Creating signal-processing algorithms |
237 | 15.4.5 Identifying the information to communicate about alarm conditions 15.4.6 Allocating signaling modalities to alarm conditions |
239 | 15.4.7 Creating alarm signals for each signaling modality: visual alarm signals 15.4.7.1 Applications of visual alarm signals 15.4.7.2 Attention-getting visual alarm signals 15.4.7.3 Information-providing visual-alarm signals (information displays) |
240 | 15.4.7.4 Other considerations regarding visual alarm signals 15.4.8 Creating alarm signals for each signaling modality: auditory alarm signals 15.4.8.1 Inherently meaningful vs. abstract auditory alarm signals 15.4.8.2 Construction of abstract auditory alarm signals 15.4.8.3 Design of alarm-signal pulses 15.4.8.3.1 Overview |
241 | 15.4.8.3.2 Frequency |
242 | 15.4.8.3.3 Timing 15.4.8.3.4 Loudness 15.4.8.4 Design of bursts 15.4.8.5 Urgency |
243 | 15.4.8.6 Speech-based (or verbal) auditory alarm signals 15.4.9 Creating alarm signals for each signaling modality: other alarm signals 15.4.10 Creating a simulated use environment 15.4.10.1 Overview 15.4.10.2 Visual environment |
244 | 15.4.10.3 Auditory environment |
245 | 15.4.11 Testing prototype alarm systems with potential users |
246 | 15.4.12 Refining alarm systems on the basis of testing results 15.5 References |
249 | 16 Accessibility considerations 16.1 Introduction 16.2 General considerations 16.2.1 User considerations |
250 | 16.2.2 Design considerations |
252 | 16.3 Design guidelines based on legislative guidance documents 16.3.1 Overview 16.3.2 Users with lower-extremity disabilities 16.3.2.1 Body posture 16.3.2.2 Reach |
253 | 16.3.2.3 Sight lines 16.3.2.4 Neutral body positions 16.3.2.5 Access space |
254 | 16.3.3 Users with upper-extremity disabilities 16.3.4 Users who are deaf or hard of hearing |
255 | 16.3.5 Users who are blind or have visual impairments 16.3.5.1 Nonvisual modes |
256 | 16.3.5.2 Text descriptions and electronic navigation 16.3.5.3 Visual acuity 16.3.5.4 Color deficiencies 16.3.5.5 Tactile features 16.3.5.6 Vibration 16.3.5.7 Accidental activation |
257 | 16.3.6 Users with limited tactile sensitivity 16.3.7 Users with cognitive or memory impairments 16.3.8 Users who could benefit from having more time for device operation 16.3.9 Users with speech impairments 16.4 Research-based design guidelines for patient-support surfaces 16.4.1 Overview 16.4.2 Width of device base |
258 | 16.4.3 Clearance for lift equipment 16.4.4 Adjustability of surface height 16.4.5 Transfer path 16.4.6 Hand-holds |
259 | 16.4.7 Contact surfaces |
260 | 16.4.8 Controls for support surfaces 16.5 Design guidelines for Web-based, mobile, and home-use health care products based on industry guidance documents 16.5.1 Overview 16.5.2 Existing guidelines and standards |
261 | 16.5.3 Built-in multimodal capabilities 16.5.4 Devices that use home-based technologies 16.5.5 Existing laws related to use of hearing aids with telecommunication products 16.5.6 Training and informational materials 16.6 References |
264 | 17 Connectors and connections 17.1 Introduction 17.2 General considerations 17.2.1 Overview |
265 | 17.2.2 Critical design considerations 17.2.3 Key design criteria issues 17.2.4 Types of connection failures 17.2.4.1 Categories of connection problems 17.2.4.2 Misconnections |
266 | 17.2.4.3 Failed connections 17.2.4.4 Disconnections 17.3 Prioritizing types of connections 17.3.1 Overview |
268 | 17.3.2 Direct patient connections for therapeutic purposes 17.3.3 Direct patient connections for diagnostic purposes |
269 | 17.3.4 Connections between patient and device 17.3.5 Routinely connected non-patient connections |
270 | 17.3.6 Permanent exterior device connections 17.3.7 Permanent connections inside devices 17.4 Differentiating connectors 17.4.1 Overview 17.4.2 Active differentiators 17.4.2.1 Definition 17.4.2.2 Unique color coding |
271 | 17.4.2.3 Unique labels 17.4.2.4 Unique geometry 17.4.2.5 Unique alignment marks |
272 | 17.4.2.6 Unique connector barrel key configuration 17.4.3 Passive differentiators 17.4.3.1 Definition 17.4.3.2 Unique pin configuration |
273 | 17.4.3.3 Unique key and shoulder configurations 17.4.3.4 Built-in chips or other electronic identification 17.5 Preventing disconnections 17.5.1 Overview 17.5.2 Rotating locking rings |
274 | 17.5.3 Push–pull locking devices 17.5.4 Locking levers 17.5.5 Screw-captive devices 17.5.6 Capture clips 17.5.7 Friction fit |
275 | 17.5.8 Positive feedback 17.5.9 Engagement of the locking mechanism 17.5.10 Engagement indicators 17.6 Facilitating connections 17.6.1 Connector design (shape, fit, feature) |
276 | 17.6.2 Receptacle design |
277 | 17.6.3 Connector use and testing and user training 17.7 Preventing misconnections 17.8 Protecting connectors |
278 | 17.9 User documentation 17.10 References |
279 | 18 Controls 18.1 Introduction 18.2 General considerations 18.2.1 General considerations 18.2.1.1 Functions to be controlled |
280 | 18.2.1.2 Users and the use environment 18.2.1.3 Control characteristics and labeling 18.2.2 Advantages and disadvantages of various types of controls 18.2.3 Control selection |
282 | 18.2.4 Human factors principles that apply to all controls 18.2.4.1 Control force 18.2.4.2 Control feedback 18.2.4.3 Control layout 18.2.4.3 Control layout |
283 | 18.2.4.4 Control labeling 18.2.4.4 Control labeling 18.2.5 Design considerations for medical device controls vs. controls for consumer products |
284 | 18.3 Design guidelines 18.3.1 Control-panel controls 18.3.1.1 Overview 18.3.1.2 Pushbuttons 18.3.1.2.1 Applications 18.3.1.2.2 Geometry and layout |
285 | 18.3.1.2.3 Force and feedback |
286 | 18.3.1.3 Thumbwheels 18.3.1.3.1 Applications 18.3.1.3.2 Geometry and layout 18.3.1.3.3 Force and feedback 18.3.1.4 Rotary knobs 18.3.1.4.1 Applications |
287 | 18.3.1.4.2 Geometry and layout 18.3.1.4.3 Force and feedback |
288 | 18.3.1.5 Toggle switches 18.3.1.5.1 Applications 18.3.1.5.2 Geometry and layout 18.3.1.5.3 Force and feedback |
289 | 18.3.1.6 Small levers 18.3.1.6.1 Applications 18.3.1.6.2 Geometry and layout 18.3.1.6.3 Force 18.3.1.7 Rocker switches 18.3.1.7.1 Applications |
290 | 18.3.1.7.2 Geometry and layout 18.3.1.7.3 Force and feedback 18.3.1.8 Sliders 18.3.1.8.1 Applications 18.3.1.8.2 Geometry and layout |
291 | 18.3.1.8.3 Force and feedback 18.3.1.9 Key-operated controls 18.3.1.9.1 Applications |
292 | 18.3.1.9.2 Geometry and layout 18.3.1.9.3 Force and feedback 18.3.1.10 Membrane controls and keypads 18.3.1.10.1 Applications 18.3.1.10.2 Geometry and layout |
293 | 18.3.1.10.3 Force and feedback 18.3.2 Input devices 18.3.2.1 Overview 18.3.2.2 Touchscreens 18.3.2.2.1 Applications |
295 | 18.3.2.2.2 Geometry and layout a) Size and configuration: Design guidance regarding button sizes and separation is similar to that for membrane controls when fingers are used to select objects on the screen (see 18.3.2.5 for guidance on selection devices with smaller selection surfaces, such as styli and light pens). The height and width of the actuation areas for objects on the screen should be at least 13 mm (0.5 inches). Spacing between adjacent areas should be at least 6 mm (0.25 inches) (Figure 18.13). Errors increase as controls get smaller than approximately 23 mm (0.9 inches), but providing “dead space” between keys helps prevent errors. Error-prevention software (e.g., temporary disabling of adjacent objects when a given object is selected) can allow the use of less space between keys. Touch areas larger than 30.5 mm x 30.5 mm (1.2 x 1.2 inches) are associated with more accuracy and fewer entry errors. The active area can be larger than the visible target provided on the screen. Regardless of key geometry, center-to-center key spacing should not be less than 20 mm (0.8 inches). b) Shape: Visually “concave” and “convex” shapes should be used to indicate button status. c) Labeling: Placing labels in the center of touchable areas improves usability because users are drawn to and tend to touch them. Labels next to touchable areas often cause confusion and frustration, leading to use errors. d) Parallax: A common problem with touchscreens is parallax, which is the misalignment between an object’s perceived position on a screen and the position of the object’s associated touch area (Figure 18.14). It is important to consider the mounting of the device relative to the user’s line of sight. Parallax causes users to miss the intended target or select an unintended one. To avoid or minimize the effects of parallax, the distance between the touch surface and the screen surface should be minimized (or made coincident). When parallax is unavoidable, the size or distance between selectable screen objects should be increased to compensate. |
296 | 18.3.2.2.3 Force, activation, and feedback a) Force: Some touchscreens do not require direct touch and, therefore, require no force to activate. Activation resistances for direct-touch implementations should be in the range of 0.25 N to 1.5 N (0.9 to 5.3 ounces-feet) and the resistance should be adjusted as needed to minimize inadvertent activation. b) Activation: “Up-triggers” (activation upon release) are generally preferable to “down-triggers” (activation upon initial touch) because activation upon release of the finger decreases errors. A good approach is to highlight an item when it is touched and then execute the choice when the finger is removed. |
297 | Making the entire area of a button touchable facilitates use and reduces confusion. Buttons with touchable areas at least the size of the button (rather than some part of the button) produce less user confusion about the location of a valid touch. Displaying crosshairs can be helpful when accurate target selection is needed. Highlighting the currently selected area compensates for the lack of tactile feedback by clearly identifying the selected area, decreasing use-error rates. Coding by shape or color permits differentiation of active areas from text and background graphics. c) Feedback: Touchscreens should generally provide auditory feedback to indicate activation or selection input. Auditory feedback, including speech, is helpful for users with vision impairments or those who are distracted. Touchscreens intended for regular use should provide users with the option of muting auditory feedback to prevent sound distraction or redundancy. As with membrane controls, buttons on touchscreens should provide immediate feedback with a press-and-hold repeat time (with continuous pressing) of 0.09 seconds. “Touch mice” are cursors (indicated by crosshairs or arrows) that are controlled by the finger. They decrease mistakes in finger placement and provide clear feedback for positioning. They are typically used with up-triggers, so that users can clearly see the to-be-controlled function and “where they are” before lifting their finger to activate a choice. 18.3.2.2.4 Text displayed on touchscreens Testing should verify that cleaning (and the possible use of excessive cleaning solutions) does not harm the touch surface or the touchscreen electronics. A temporary “lockout” function should be provided to disable the touchscreen when the device is being cleaned, maintained, or moved. Device designs incorporating touchscreens should be evaluated in near-actual use conditions if those devices will be used in a dirty environment. For example, significant surface contamination on an acoustic-wave touchscreen can interfere with touch detection until the screen is cleaned. 18.3.2.2.5 User and use environment considerations 18.3.2.3 Keyboards 18.3.2.3.1 Applications |
298 | 18.3.2.3.2 Geometry and layout 18.3.2.3.3 Force, activation, and feedback 18.3.2.4 Mice 18.3.2.4.1 Applications |
299 | 18.3.2.4.2 Geometry and layout 18.3.2.4.3 Force and feedback |
300 | 18.3.2.4.4 Other requirements 18.3.2.5 Styli and light pens 18.3.2.5.1 Applications 18.3.2.5.2 Geometry and layout |
301 | 18.3.2.5.3 Force and feedback 18.3.2.6 Trackballs 18.3.2.6.1 Applications |
302 | 18.3.2.6.2 Geometry and layout 18.3.2.6.3 Force and feedback 18.3.2.7 Displacement joysticks 18.3.2.7.1 Applications |
303 | 18.3.2.7.2 Geometry and layout 18.3.2.7.3 Force and feedback 18.3.2.8 Isometric joysticks 18.3.2.8.1 Applications 18.3.2.8.2 Geometry 18.3.2.8.3 Force and feedback |
304 | 18.3.2.9 Other input devices 18.3.2.9.1 Pointer sticks 18.3.2.9.2 Touchpads 19.3.2.9.3 Body-mounted input devices |
305 | 18.3.3 Large mechanical controls 18.3.3.1 Overview 18.3.3.2 Cranks 18.3.3.2.1 Applications 18.3.3.2.2 Geometry and layout 18.3.3.2.3 Force 18.3.3.3 Handwheels 18.3.3.3.1 Applications 18.3.3.3.2 Geometry and layout 18.3.3.3.3 Force |
306 | 18.3.3.4 Large levers 18.3.3.4.1 Applications 18.3.3.4.2 Geometry and layout 18.3.3.4.3 Force and feedback 18.3.3.5 Whole-hand-operated pushbutton controls 18.3.3.5.1 Applications 18.3.3.5.2 Geometry |
307 | 18.3.3.5.3 Force 18.3.3.6 Foot controls 18.3.3.6.1 Applications 18.3.3.6.2 Geometry and layout 18.3.3.6.3 Force and feedback |
308 | 18.4 References |
310 | 19 Visual displays 19.1 Introduction 19.2 General considerations 19.2.1 Overview 19.2.2 Understanding and accommodating user population characteristics |
311 | 19.2.3 Accommodating the range of use postures 19.2.4 Determining typical mounting positions and variations in mounting positions 19.2.5 Examining the physical environmental conditions 19.2.6 Identifying the requirements for displayed information 19.2.6.1 User information requirements 19.2.6.2 Visual-display specifications 19.2.6.3 Criticality and frequency of use 19.2.6.4 Qualitative vs. quantitative visual-display information |
312 | 19.2.6.5 Character, symbol, and pattern Information 19.2.7 Performing objective display measurements |
313 | 19.2.8 Conducting usability tests 19.3 Guidelines for specifying visual-display performance 19.3.1 Overview 19.3.2 Visual-display viewing conditions 19.3.2.1 Applicability 19.3.2.2 Viewing distance 19.3.2.3 Range of viewing angles |
314 | 19.3.2.4 Visual-display location and orientation 19.3.3 Spatial characteristics 19.3.3.1 Image quality |
315 | 19.3.3.2 Pixel grid modulation 19.3.3.3 Fill factor 19.3.3.4 Geometric distortion 19.3.3.5 Moiré patterns 19.3.4 Temporal characteristics 19.3.4.1 Flicker |
316 | 19.3.4.2 Jitter |
317 | 19.3.4.3 Display response time 19.3.5 Luminance and color characteristics 19.3.5.1 Luminance 19.3.5.2 Luminance contrast 19.3.5.3 Contrast polarity 19.3.5.4 Luminance uniformity |
318 | 19.3.5.5 Specular glare 19.3.5.6 Color uniformity 19.3.5.7 Color differences |
319 | 19.3.5.8 Color usage 19.4 Guidelines for display formatting 19.4.1 Size and spacing of displayed characters or symbols 19.4.1.1 Measurement of screen objects or character height 19.4.1.2 Optimal character height 19.4.1.3 Character width-to-height ratio |
320 | 19.4.1.4 Character stroke width 19.4.2 Font style |
321 | 19.4.3 Character, line, and word spacing 19.4.4 Size of color objects and alphanumeric strings 19.5 Guidelines for displaying data 19.5.1 Precision 19.5.2 Adequate signal duration |
322 | 19.6 Guidelines for selecting electronic visual displays 19.6.1 Comparison of major types of visual displays |
323 | 19.6.2 Liquid crystal displays 19.6.3 Active-matrix vs. passive-matrix displays 19.6.4 Large-screen displays 10.6.4.1 Applications |
324 | 19.6.4.2 Control and content of displayed information 19.6.4.3 Viewing distance 19.6.5 Scale indicators |
327 | 19.7 References |
329 | 20 Use of automation 20.1 Introduction 20.2 General considerations 20.2.1 Types of automation systems and common issues 20.2.1.1 Categories of automation systems |
330 | 20.2.1.2 Monitoring and alarm systems 20.2.1.3 Event-sequencing systems 20.2.1.4 Decision-support systems 20.2.1.5 Closed-loop physiological control systems |
331 | 20.2.1.6 Hybrid or composite automation systems 20.2.2 Automation vs. human tradeoffs in medical systems |
332 | 20.2.3 Automation status 20.2.4 User understanding of the automation |
333 | 20.3 Design guidelines 20.3.1 Monitoring and alarm systems 20.3.2 Event-sequencing systems 20.3.3 Decision-support systems 20.3.4 Closed-loop physiological control systems 20.3.5 Hybrid or composite automation systems |
334 | 20.4 References |
335 | 21 Software–user interfaces 21.1 Introduction 21.1.1 Overview 21.1.2 Sample software–user interfaces |
336 | 21.1.3 Factors influencing software–user interface design |
337 | 21.2 General considerations 21.2.1 Overview |
338 | 21.2.2 Make the software–user interface easy to use 21.2.3 Focus on user tasks 21.2.4 Provide user guidance 21.2.5 Safeguard against use error |
339 | 21.2.6 Optimize interaction requirements 21.2.7 Improve software and hardware integration |
340 | 21.2.8 Select the interaction style 21.2.9 Support product evolution |
341 | 21.3 Special considerations 21.3.1 Overview 21.3.2 Screen size 21.3.3 Compatibility 21.3.4 Information priority 21.3.5 Information legibility 21.3.6 User population |
342 | 21.3.7 Standardization 21.3.8 System integration 21.4 Design guidelines 21.4.1 Categories |
343 | 21.4.2 Conceptual model 21.4.3 User-interface structure |
344 | 21.4.4 Interaction style |
345 | 21.4.5 Screen layout |
346 | 21.4.6 Legibility 21.4.6.1 Importance of legibility 21.4.6.2 Text style |
347 | 21.4.6.3 Text size 21.4.6.4 Figure-to-ground contrast 21.4.6.5 Text capitalization 21.4.6.6 Line spacing |
348 | 21.4.6.7 Text justification 21.4.6.8 String Length 21.4.6.9 Touchscreens 21.4.6.10 Icons (symbols) 21.4.7 Aesthetics |
349 | 21.4.8 Data entry 21.4.8.1 Completeness, accuracy, and efficiency 21.4.8.2 Data entry fields 21.4.8.3 Use of labels and units of measure 21.4.8.4 Label placement and appearance 21.4.8.5 Data justification |
350 | 21.4.8.6 Data arrays 21.4.8.7 Automatic fill-in 21.4.8.8 Data validation and checking |
351 | 21.4.9 Color 21.4.9.1 Functionality and aesthetics 21.4.9.2 Number of colors 21.4.9.3 Color conventions |
352 | 21.4.9.4 Nonreliance on color 21.4.9.5 Color combinations 21.4.9.6 Color associations 21.4.9.7 Color customization 21.4.9.8 Using color to demarcate or indicate status |
353 | 21.4.10 Dynamic displays 21.4.10.1 Trend displays 21.4.10.2 Waveform displays |
355 | 21.4.10.3 Numeric values 21.4.11 Special interactive mechanisms 21.4.11.1 Soft-key user interfaces |
356 | 21.4.11.2 Control-wheel user interfaces |
358 | 21.4.11.3 Touchstone user interface |
359 | 21.4.11.4 On-screen keyboards and keypads |
360 | 21.4.11.5 Speech-emitting user interfaces |
361 | 21.4.12 User support |
363 | 21.4.13 Consistency 21.5 References |
364 | 22 Hand tool design 22.1 Introduction |
366 | 22.2 General considerations 22.2.1 Overview 22.2.2 Biomechanics 22.2.3 Hand grips and positions associated with tool use |
367 | 22.2.4 Forces associated with the use of hand tools |
368 | 22.2.5 Injuries and discomfort associated with tool use |
369 | 22.2.6 Risk factors |
370 | 22.2.7 Compensatory strategies and tradeoffs |
371 | 22.3 Special considerations 22.3.1 Laparoscopic surgery |
373 | 22.3.2 Catheter-based procedures |
374 | 22.3.3 What to do if design data are not available |
375 | 22.4 Design guidelines 22.4.1 Overview 22.4.2 Context of use 22.4.3 Location and environmental factors |
377 | 22.4.4 The end-effector (tool interactions with anatomy) 22.4.4.1 General considerations 22.4.4.2 End-effector uses and functions |
378 | 22.4.5 Characteristics of the tool 22.4.5.1 Considerations for the whole tool 22.4.5.2 Force output 22.4.5.3 Handle angulation |
379 | 22.4.5.4 Handle shape |
380 | 22.4.5.5 Handle length 22.4.5.6 Handle diameter (cross-sectional size) |
381 | 22.4.5.7 Handle cross-sectional shape |
382 | 22.4.5.8 Handle material |
383 | 22.4.5.9 Handle surface and texture 22.4.5.10 Tool weight and center of gravity |
384 | 22.4.6 Safety 22.4.7 User characteristics and related design considerations 22.4.7.1 Overview |
385 | 22.4.7.2 Posture 22.4.7.3 Shoulder |
386 | 22.4.7.4 Elbow 22.4.7.5 Wrist and hand 22.4.7.6 Grip 22.4.7.6.1 Overview 22.4.7.6.2 Gender 22.4.7.6.3 Wrist position |
387 | 22.4.7.6.4 Grip span |
388 | 22.4.7.6.5 Grip force 22.4.7.6.6 Number of fingers used 22.4.7.6.7 Handedness 22.4.7.6.8 Gloves and other PPE |
389 | 22.4.7.7 Overall force requirements 22.4.7.8 Frequency (repetition) and duration of effort |
390 | 22.4.8 Controls for hand tools 22.4.8.1 Control type and placement 22.4.8.2 Triggers |
391 | 22.4.8.3 Slide controls 22.4.8.4 Pushbutton controls |
392 | 22.4.8.5 Rotary controls 22.4.9 Sensory feedback 22.4.10 Guidelines specifically for laparoscopic instrument design |
393 | 22.5 References |
398 | 23 Workstations 23.1 Introduction |
400 | 23.2 General considerations 23.2.1 Adaption of design to user needs |
401 | 23.2.2 Safety 23.2.2.1 Protect users from hazards 23.2.2.2 Protect against use error 23.2.3 Usability 23.2.3.1 Avoid excess complexity 23.2.3.2 Allocate functions appropriately to the user versus the workstation |
402 | 23.2.3.3 Arrange controls and displays to facilitate user tasks 23.2.3.4 Accommodate the users’ physical and functional characteristics 23.2.3.5 Provide affordances 23.2.3.6 Consider the intended use environment |
403 | 23.2.4 User satisfaction 23.2.4.1 Choose an appropriate visual style 23.2.4.2 Refine touch points 23.3 Special considerations 23.3.1 Overview 23.3.2 Serve life-critical purposes 23.3.3 Accommodate evolving clinical practice 23.3.4 Accommodate a variety of user positions |
404 | 23.3.5 Accommodate users with varying degrees of skill, training, and experience 23.3.6 Accommodate workstation use by individuals with disabilities 23.3.7 Accommodate patients who might be under stress 23.3.8 Accommodate caregivers who might be under stress 23.3.9 Anticipate potential migration from hospital to home use 23.3.10 Anticipate frequent or infrequent cleaning |
405 | 23.3.11 Design for compactness 23.4 Design guidelines 23.4.1 Overview 23.4.2 Operational factors 23.4.2.1 Modes of operation |
406 | 23.4.2.2 Prevention of use errors |
407 | 23.4.2.3 Automatic versus manual control 23.4.2.4 Patient and user safety and security |
408 | 23.4.3 Power supply |
409 | 23.4.4 Readiness 23.4.5 Security |
410 | 23.4.6 Privacy 23.4.7 Communication 23.4.7.1 Overview 23.4.7.2 Alarm signals 23.4.7.3 Warnings |
411 | 23.4.7.4 Labeling |
412 | 23.4.7.5 Instructions for use 23.4.8 Component configuration 23.4.8.1 Analysis of user requirements |
414 | 23.4.8.2 Consistency |
416 | 23.4.8.3 Display integration |
417 | 23.4.8.4 Storage space |
418 | 23.4.8.5 Features and customization |
419 | 23.4.8.6 Cable (wire and tube) management |
420 | 23.4.8.7 Housings 23.4.9 Physical interaction 23.4.9.1 Overview 23.4.9.2 Anthropometric characteristics |
421 | 23.4.9.3 Physical accessibility 23.4.9.4 Clinician and patient position |
422 | 23.4.9.5 Line of sight 23.4.9.6 Handedness 23.4.9.7 Repetitive motion and cumulative trauma |
423 | 23.4.9.8 Compactness 23.4.9.9 Mobility |
424 | 23.4.9.10 Stability 23.4.9.11 Adjustability |
425 | 23.4.10 User accommodations 23.4.10.1 Overview 23.4.10.2 Seating |
426 | 23.4.10.3 Hospital beds and examination tables |
428 | 23.4.10.4 Work surfaces 23.4.10.5 Keyboards |
429 | 23.4.10.6 Foot controls |
430 | 23.4.10.7 Remote controls 23.4.10.8 Grips and handles |
431 | 23.4.10.9 Supports and restraints |
432 | 23.4.10.10 Surface characteristics |
433 | 23.4.10.11 Material finish 23.4.10.12 Cleanliness |
434 | 23.4.10.13 Maintenance |
435 | 23.4.11 Environmental factors 23.4.11.1 Overview 23.4.11.2 Task lighting 23.4.11.3 Noise 23.4.11.4 Vibration 23.4.11.5 Venting 23.5 References |
437 | 24 Design of mobile medical devices 24.1 Introduction 24.2 General considerations 24.2.1 Overview 24.2.2 User considerations 24.2.3 Use-environment considerations |
438 | 24.3 Design guidelines 24.3.1 General design guidance 24.3.2 Mechanical design 24.3.2.1 Edges, corners, and pinch points 24.3.2.2 Weight considerations |
439 | 24.3.2.3 Mobility mechanisms 24.3.2.4 Carrying handles and grips 24.3.2.4.1 Overview 24.3.2.4.2 Location |
440 | 24.3.2.4.3 Form factor 24.3.2.4.4 Grasping points or grips 24.3.2.5 Attachment and mounting 24.3.2.6 Drop requirements 24.3.2.7 Ventilation 24.3.2.8 Location of displays |
441 | 24.3.3 Electrical design 24.3.3.1 Power sources (line or battery) 24.3.3.1.1 AC mains 24.3.3.1.2 Batteries 24.3.3.2 Readiness for use 24.3.4 Display of information on computer-based medical devices 24.3.4.1 Selection of display type 24.3.4.2 Display size and visibility 24.3.4.3 Display colors |
444 | 24.3.4.4 Display graphics and text 24.3.4.5 Display materials 24.3.4.6 Language of labeled or displayed text 24.3.4.7 Display layout and information 24.3.4.8 Lighted indicators 24.3.4.9 Auditory indicators |
445 | 24.3.5 Controls and input devices 24.3.5.1 General guidelines |
446 | 24.3.5.2 Keyboard 24.3.5.3 Auditory input devices 24.3.6 Connectors and cables 24.3.6.1 Overview 24.3.6.2 External connectors 24.3.6.3 Multiple connectors 24.3.6.4 Durability 24.3.6.5 Storage |
447 | 24.3.7 Security 24.3.7.1 Theft of mobile devices 24.3.7.2 Tamper-proofing 24.3.8 Instruction manuals and other forms of device documentation 24.4 References |
448 | 25 Home health care 25.1 Introduction 25.1.1 Trends in medical device use 25.1.2 The home user 25.1.3 The home environment |
449 | 25.2 General considerations 25.2.1 Overview 25.2.2 Adjustability 25.2.3 Durability 25.2.4 Learnability and intuitiveness 25.2.5 Freedom from calibration, maintenance, and repair 25.2.6 Protection from unintended misuse and/or tampering |
450 | 25.2.7 Portability and maneuverability 25.2.8 Power requirements 25.2.9 Aesthetics and unobtrusiveness 25.2.10 User guidance and training 25.3 Design guidelines 25.3.1 Overview |
451 | 25.3.2 Design guidance related to sensory capabilities and limitations 25.3.2.1 Decline of sensory capabilities with age 25.3.2.2 Vision |
452 | 25.3.2.3 Hearing |
453 | 25.3.2.4 Kinesthetic and touch sensitivity 25.3.2.5 Sense of balance |
454 | 25.3.3 Design guidance related to cognitive capabilities and limitations 25.3.3.1 Decline in cognitive abilities with age, medical conditions, and treatments 25.3.3.2 Attention 25.3.3.3 Information processing |
455 | 25.3.3.4 Memory |
456 | 25.3.4 Design guidance related to physical capabilities and limitations |
457 | 25.3.5 Design guidance related to the use environment 25.3.5.1 Conditions and environment of use 25.3.5.2 Device maintenance |
458 | 25.3.5.3 Security 25.3.5.4 Disposable device components 25.3.6 Medical device training materials and documentation for home users |
459 | 25.4 References |
461 | Annex A Statistical justification for sample sizes in usability testing A.1 Introducction A.2 Sample size for formative usability testing |
462 | A.3 Sample size for summative usability testing |
465 | A.4 References |